AI Insights · Timothy · January 2023
Top Down Games Performance on iOS in Nigeria - Q4 2022
Discover the performance trends of the top 5 top-down games on iOS in Nigeria during Q4 2022, including downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 top-down games on iOS in Nigeria showed varied performance trends in terms of downloads, revenue, and active users. Below is a detailed look at how each game fared during this period.
8 Ball Pool™ from Miniclip.com experienced a steady decline in weekly revenue, starting at approximately $1.5K in late September and dropping to around $629 by the end of December. Weekly downloads remained relatively stable, with minor fluctuations, peaking at 4.9K in mid-December. The game maintained a strong user base, with weekly active users increasing from 188.4K in late September to 199.8K by the end of December.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. had modest weekly revenue, hovering around the $30 to $40 range throughout the quarter. Weekly downloads saw a gradual increase, reaching 4K by the last week of December. The game’s weekly active users also showed a slight upward trend, ending the quarter with approximately 30.7K users.
Word Cookies!® from BitMango, Inc. experienced consistent weekly revenue, generally between $30 and $48. Downloads were fairly stable, with a notable peak of 4.1K in early December. The game’s weekly active users fluctuated, starting at 143.4K in late September, dipping to 108.4K by the end of December, with some significant variations in between.
Tile Master 3D - Classic Match by HIGGS TECHNOLOGY CO., LIMITED had low but steady weekly revenue, generally under $30. Weekly downloads ranged from 1.9K to 3.5K, with a peak in mid-October. The game’s weekly active users saw a gradual increase, ending the quarter at approximately 7.7K.
Bridge Race from SUPERSONIC STUDIOS LTD showed minimal weekly revenue, with several weeks reporting zero earnings. Downloads fluctuated, peaking at 3.6K in late September and ending the quarter at 1.6K. The game’s weekly active users decreased steadily from 28.5K in late September to 13.9K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.